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Computer Engineering, '24
Sky Wildhund with her wrist wearable for sensing VR
"For our capstone, our idea was to create a VR gaming peripheral that will vibrate to indicate the direction that sounds are coming from the game. They work as a pair of wristwatch form factor devices that you wear, and they will vibrate in combination of left or right to indicate sound effects, where they're coming from. So this could help deaf or hard of hearing gamers or anybody who just wants a little bit extra input from the game."

"For our capstone, our idea was to create a VR gaming peripheral that will vibrate to indicate the direction that sounds are coming from the game. They work as a pair of wristwatch form factor devices that you wear, and they will vibrate in combination of left or right to indicate sound effects, where they're coming from. So this could help deaf or hard of hearing gamers or anybody who just wants a little bit extra input from the game."